![]() According to Hill’s report “The mountains are steep, rugged, and thickly wooded, and rendered peculiarly hard to climb by reason of the presence of many ledges and loose rocks. ![]() Burnside vacillated long enough for Longstreet to strengthen the lineįighting continued after dark, tapering off just as the Federal II Corps and XI Corps arrived on the field. As usual, the federals felt they faced a larger force than was the case. Meanwhile, Federal Wing Commander, Ambrose Burnside arrived and provided the timely reprieve Hill needed. Longstreet, who felt South Mountain was indefensible sent Jones’ Walker’s and Hood’s Divisions to the rescue, under protest. When Lee realized Hill’s predicament he briefly entertained a general retreat across the Mason-Dixon but instead ordered Longstreet to reinforce Hill. Three reserve brigades would not stem the flow of blue. Hill watched with horror as first the Federal VI Corps then IX Corps and I Corps filled the valley and assaulted his positions. Colonel Thomas Munford of Mahone’s Virginia Brigade and elements of Robertson’s Cavalry Brigade defended Crampton’s Gap further to the south. Rosser and several small artillery contingents to defend Turner’s Gap and Fox’s Gap. Having been misinformed by Stuart that federal battalions were pursuing him, on the 14th of September 1862, Hill assigned a scratch force of Garland’s and Colquitt’s brigades along with the fifth Virginia Cavalry under Colonel T.L. It was essential to delay McClellan’s progress so Jackson would have time to take Harper’s Ferry and reunite his scattered divisions before the Army of the Potomac caught him unprepared. Because Stonewall Jackson was besieging Harper’s Ferry, he instructed Daniel Harvey Hill to hold the South Mountain passes in the rugged Blue Ridge, just East of Boonsboro. Lee’s first invasion of the North, Lee learned of a threatening federal advance east of Hagerstown, Maryland. T he game features a beautiful 22" x 34" Rick Barber inspired map with large hexes to accommodate the double-wide counters (.6" x 1.2"), a 16 page rule book, and 4 player aids.ĭuring Robert E. The playing board is approximately 2.5 by 3 miles long and each hex is approximately 300 yards across. Fire on the Mountain is a medium complexity game that concentrates on the action around Turner’s Gap and Fox’s Gap, emphasizing the difficulty of mountainous terrain and the seesaw nature of battle into which reinforcements continue to trickle, as well as the the effects that officer casualties had on the battle.
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